Peri
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- Joined
- Oct 25, 2005
Yesterday I was talking to Sea and Out and they had not realized that when you are ALONE (or not alone) if you are in an instance and you DIE (ie., leave without intending to) the area STAYS AT THE SAME POINT for 30 minutes. I have been using this for a while - it is explained in the help section (your question mark button).
So, for example, I lost to Krokopatra (was alone), was sent back to oasis, filled my health and mana with my bottle, ran like crazy over to the entryway, waited it to load, etc etc - you STILL have to stand on the sigils when you re enter but once you are in, you can run through all the doors you have opened.
I have also used this (prior to the wipe) in the prison on Marleybone - that is the first place I tested it after reading about it, I thought, what the heck, it's worth a try!
This makes soloing many areas MUCH easier and certainly less stressful!
So, for example, I lost to Krokopatra (was alone), was sent back to oasis, filled my health and mana with my bottle, ran like crazy over to the entryway, waited it to load, etc etc - you STILL have to stand on the sigils when you re enter but once you are in, you can run through all the doors you have opened.
I have also used this (prior to the wipe) in the prison on Marleybone - that is the first place I tested it after reading about it, I thought, what the heck, it's worth a try!
This makes soloing many areas MUCH easier and certainly less stressful!